Nvidia’s new texture compression tech slashes VRAM utilization by as much as 95%

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Ahead-looking: Nvidia has been engaged on a brand new methodology to compress textures and save GPU reminiscence for a couple of years now. Though the expertise stays in beta, a newly launched demo showcases how AI-based options might assist handle the more and more controversial VRAM limitations of recent GPUs.

Nvidia’s Neural Texture Compression can present gigantic financial savings within the quantity of VRAM required to render advanced 3D graphics, regardless that nobody is utilizing it (but). Whereas nonetheless in beta, the expertise was examined by YouTube channel Compusemble, which ran the official demo on a contemporary gaming system to offer an early benchmark of its potential affect and what builders might obtain with it within the not-so-distant future.

As defined by Compusemble within the video beneath, RTX Neural Texture Compression makes use of a specialised neural community to compress and decompress materials textures dynamically. Nvidia’s demo consists of three rendering modes: Reference Materials, NTC Transcoded to BCn, and Inference on Pattern.

  • Reference Materials: This mode doesn’t use NTC, which means textures stay of their authentic state, resulting in excessive disk and VRAM utilization.
  • NTC Transcoded to BCn (block-compressed codecs): Right here, textures are transcoded upon loading, considerably lowering disk footprint however providing solely average VRAM financial savings.
  • Inference on Pattern: This strategy decompresses texture parts solely when wanted throughout rendering, reaching the best financial savings in each disk house and VRAM.

Compusemble examined the demo at 1440p and 4K resolutions, alternating between DLSS and TAA. The outcomes counsel that whereas NTC can dramatically cut back VRAM and disk house utilization, it could additionally affect body charges. At 1440p with DLSS, Nvidia’s NTC transcoded to BCn mode decreased texture reminiscence utilization by 64% (from 272MB to 98MB), whereas NTC inference on pattern drastically minimize it to 11.37MB, a 95.8% discount in comparison with non-neural compression.

Additionally learn: Why Are Modern PC Games Using So Much VRAM?

The demo ran on a GeForce RTX 4090 GPU, the place DLSS and better resolutions positioned further load on the Tensor Cores, affecting efficiency to some extent relying on the setting and determination. Nevertheless, newer GPUs might ship increased body charges and make the distinction negligible when correctly optimized. In any case, Nvidia is heavily invested in AI-powered rendering strategies like NTC and different RTX functions.

The demo additionally reveals the significance of cooperative vectors in fashionable rendering pipelines. As Microsoft lately explained, cooperative vectors speed up AI workloads for real-time rendering by optimizing vector operations. These computations play an important position in AI mannequin coaching and fine-tuning and may also be leveraged to reinforce recreation rendering effectivity.

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